XenoWarV2


In the week of the Optical Optimize challenge, I worked on a new type of enemy that use beam instead of projectiles, a turret, a big boss with phases and the spawn pattern. Only the spawn pattern ended up working fully. Quite frustrating, I was close to make the beam works. Still learning Unreal, so there is a lot I don't understand. 

Oh well! to the next game!

Files

XenoWarShmup.rar 65 MB
Aug 20, 2018
XenoWarV2.rar 65 MB
Sep 01, 2018

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